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package tools
import (
"context"
"fmt"
)
type SpawnTool struct {
feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
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manager * SubagentManager
originChannel string
originChatID string
allowlistCheck func ( targetAgentID string ) bool
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callback AsyncCallback // For async completion notification
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}
func NewSpawnTool ( manager * SubagentManager ) * SpawnTool {
return & SpawnTool {
manager : manager ,
originChannel : "cli" ,
originChatID : "direct" ,
}
}
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// SetCallback implements AsyncTool interface for async completion notification
func ( t * SpawnTool ) SetCallback ( cb AsyncCallback ) {
t . callback = cb
}
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func ( t * SpawnTool ) Name ( ) string {
return "spawn"
}
func ( t * SpawnTool ) Description ( ) string {
return "Spawn a subagent to handle a task in the background. Use this for complex or time-consuming tasks that can run independently. The subagent will complete the task and report back when done."
}
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func ( t * SpawnTool ) Parameters ( ) map [ string ] any {
return map [ string ] any {
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"type" : "object" ,
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"properties" : map [ string ] any {
"task" : map [ string ] any {
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"type" : "string" ,
"description" : "The task for subagent to complete" ,
} ,
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"label" : map [ string ] any {
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"type" : "string" ,
"description" : "Optional short label for the task (for display)" ,
} ,
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"agent_id" : map [ string ] any {
feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
"type" : "string" ,
"description" : "Optional target agent ID to delegate the task to" ,
} ,
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} ,
"required" : [ ] string { "task" } ,
}
}
func ( t * SpawnTool ) SetContext ( channel , chatID string ) {
t . originChannel = channel
t . originChatID = chatID
}
feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
func ( t * SpawnTool ) SetAllowlistChecker ( check func ( targetAgentID string ) bool ) {
t . allowlistCheck = check
}
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func ( t * SpawnTool ) Execute ( ctx context . Context , args map [ string ] any ) * ToolResult {
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task , ok := args [ "task" ] . ( string )
if ! ok {
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return ErrorResult ( "task is required" )
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}
label , _ := args [ "label" ] . ( string )
feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
agentID , _ := args [ "agent_id" ] . ( string )
// Check allowlist if targeting a specific agent
if agentID != "" && t . allowlistCheck != nil {
if ! t . allowlistCheck ( agentID ) {
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return ErrorResult ( fmt . Sprintf ( "not allowed to spawn agent '%s'" , agentID ) )
feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
}
}
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if t . manager == nil {
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return ErrorResult ( "Subagent manager not configured" )
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}
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// Pass callback to manager for async completion notification
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result , err := t . manager . Spawn ( ctx , task , label , agentID , t . originChannel , t . originChatID , t . callback )
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if err != nil {
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return ErrorResult ( fmt . Sprintf ( "failed to spawn subagent: %v" , err ) )
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}
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// Return AsyncResult since the task runs in background
return AsyncResult ( result )
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}