feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
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package agent
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import (
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"sync"
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"github.com/sipeed/picoclaw/pkg/config"
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"github.com/sipeed/picoclaw/pkg/logger"
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"github.com/sipeed/picoclaw/pkg/providers"
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"github.com/sipeed/picoclaw/pkg/routing"
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feat(feishu,tools): add outbound media delivery via send_file tool (#1156)
* feat(feishu): implement SendMedia and add send_file tool
Add outbound media support for the Feishu channel so the agent can send
images and files to users via the MediaStore pipeline.
Feishu channel:
- SendMedia dispatches media parts as image or file uploads
- sendImage uploads via Image.Create then sends image message
- sendFile uploads via File.Create then sends file message
- feishuFileType maps extensions to Feishu file_type values
send_file tool:
- New tool lets the LLM send a local file to the current chat
- Validates path, registers file in MediaStore, returns media ref
- Agent loop wires tool registration, MediaStore propagation, and
context updates
Tested on Radxa Cubie A7A (arm64) with Feishu websocket channel.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(agent): publish outbound media regardless of SendResponse flag
The SendResponse flag controls whether the agent loop publishes the
final text response (callers that publish it themselves set this to
false). However, the media publish path was also gated behind this
flag, which meant tool-produced media was silently dropped for normal
channel messages.
Media should be published immediately when a tool returns media refs,
independent of how the text response is delivered.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(tools): use magic-bytes MIME detection and add file size limit to send_file
- Replace hardcoded extension-to-MIME map with h2non/filetype (magic
bytes) + mime.TypeByExtension fallback, consistent with the vision
pipeline in resolveMediaRefs
- Add configurable max file size check (defaults to config.DefaultMaxMediaSize,
20 MB) to prevent oversized uploads
- Add tests for magic-bytes detection, extension fallback, size limit,
and default max size
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor(agent): add ForEachTool to AgentRegistry for cross-agent tool lookup
Extract the pattern of iterating agents to find a named tool into
AgentRegistry.ForEachTool, simplifying SetMediaStore propagation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(agent,tools): adapt send_file to ctx-based channel injection after upstream refactor
Replace ContextualTool interface (removed upstream) with direct ctx
reading in SendFileTool.Execute, using ToolChannel/ToolChatID helpers.
Remove updateToolContexts which is no longer needed since ExecuteWithContext
already injects channel/chatID into ctx for all tools.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(tools): support toggling send_file tool via config
Add SendFileConfig with Enabled field to ToolsConfig, defaulting to
true. Wrap send_file tool registration in loop.go with the config
check, consistent with the pattern used by other tools.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 11:42:52 +00:00
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"github.com/sipeed/picoclaw/pkg/tools"
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feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
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)
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// AgentRegistry manages multiple agent instances and routes messages to them.
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type AgentRegistry struct {
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agents map[string]*AgentInstance
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resolver *routing.RouteResolver
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mu sync.RWMutex
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}
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// NewAgentRegistry creates a registry from config, instantiating all agents.
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func NewAgentRegistry(
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cfg *config.Config,
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provider providers.LLMProvider,
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) *AgentRegistry {
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registry := &AgentRegistry{
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agents: make(map[string]*AgentInstance),
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resolver: routing.NewRouteResolver(cfg),
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}
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agentConfigs := cfg.Agents.List
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if len(agentConfigs) == 0 {
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implicitAgent := &config.AgentConfig{
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ID: "main",
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Default: true,
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}
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2026-02-18 14:39:14 +00:00
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instance := NewAgentInstance(implicitAgent, &cfg.Agents.Defaults, cfg, provider)
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feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
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registry.agents["main"] = instance
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logger.InfoCF("agent", "Created implicit main agent (no agents.list configured)", nil)
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} else {
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for i := range agentConfigs {
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ac := &agentConfigs[i]
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id := routing.NormalizeAgentID(ac.ID)
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2026-02-18 14:39:14 +00:00
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instance := NewAgentInstance(ac, &cfg.Agents.Defaults, cfg, provider)
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feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
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registry.agents[id] = instance
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logger.InfoCF("agent", "Registered agent",
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2026-02-18 19:48:23 +00:00
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map[string]any{
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feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
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"agent_id": id,
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"name": ac.Name,
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"workspace": instance.Workspace,
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"model": instance.Model,
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})
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}
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}
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return registry
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}
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// GetAgent returns the agent instance for a given ID.
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func (r *AgentRegistry) GetAgent(agentID string) (*AgentInstance, bool) {
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r.mu.RLock()
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defer r.mu.RUnlock()
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id := routing.NormalizeAgentID(agentID)
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agent, ok := r.agents[id]
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return agent, ok
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}
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// ResolveRoute determines which agent handles the message.
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func (r *AgentRegistry) ResolveRoute(input routing.RouteInput) routing.ResolvedRoute {
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return r.resolver.ResolveRoute(input)
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}
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// ListAgentIDs returns all registered agent IDs.
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func (r *AgentRegistry) ListAgentIDs() []string {
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r.mu.RLock()
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defer r.mu.RUnlock()
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ids := make([]string, 0, len(r.agents))
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for id := range r.agents {
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ids = append(ids, id)
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}
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return ids
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}
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// CanSpawnSubagent checks if parentAgentID is allowed to spawn targetAgentID.
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func (r *AgentRegistry) CanSpawnSubagent(parentAgentID, targetAgentID string) bool {
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parent, ok := r.GetAgent(parentAgentID)
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if !ok {
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return false
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}
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if parent.Subagents == nil || parent.Subagents.AllowAgents == nil {
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return false
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}
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targetNorm := routing.NormalizeAgentID(targetAgentID)
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for _, allowed := range parent.Subagents.AllowAgents {
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if allowed == "*" {
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return true
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}
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if routing.NormalizeAgentID(allowed) == targetNorm {
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return true
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}
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}
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return false
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}
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feat(feishu,tools): add outbound media delivery via send_file tool (#1156)
* feat(feishu): implement SendMedia and add send_file tool
Add outbound media support for the Feishu channel so the agent can send
images and files to users via the MediaStore pipeline.
Feishu channel:
- SendMedia dispatches media parts as image or file uploads
- sendImage uploads via Image.Create then sends image message
- sendFile uploads via File.Create then sends file message
- feishuFileType maps extensions to Feishu file_type values
send_file tool:
- New tool lets the LLM send a local file to the current chat
- Validates path, registers file in MediaStore, returns media ref
- Agent loop wires tool registration, MediaStore propagation, and
context updates
Tested on Radxa Cubie A7A (arm64) with Feishu websocket channel.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(agent): publish outbound media regardless of SendResponse flag
The SendResponse flag controls whether the agent loop publishes the
final text response (callers that publish it themselves set this to
false). However, the media publish path was also gated behind this
flag, which meant tool-produced media was silently dropped for normal
channel messages.
Media should be published immediately when a tool returns media refs,
independent of how the text response is delivered.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(tools): use magic-bytes MIME detection and add file size limit to send_file
- Replace hardcoded extension-to-MIME map with h2non/filetype (magic
bytes) + mime.TypeByExtension fallback, consistent with the vision
pipeline in resolveMediaRefs
- Add configurable max file size check (defaults to config.DefaultMaxMediaSize,
20 MB) to prevent oversized uploads
- Add tests for magic-bytes detection, extension fallback, size limit,
and default max size
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor(agent): add ForEachTool to AgentRegistry for cross-agent tool lookup
Extract the pattern of iterating agents to find a named tool into
AgentRegistry.ForEachTool, simplifying SetMediaStore propagation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(agent,tools): adapt send_file to ctx-based channel injection after upstream refactor
Replace ContextualTool interface (removed upstream) with direct ctx
reading in SendFileTool.Execute, using ToolChannel/ToolChatID helpers.
Remove updateToolContexts which is no longer needed since ExecuteWithContext
already injects channel/chatID into ctx for all tools.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(tools): support toggling send_file tool via config
Add SendFileConfig with Enabled field to ToolsConfig, defaulting to
true. Wrap send_file tool registration in loop.go with the config
check, consistent with the pattern used by other tools.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 11:42:52 +00:00
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// ForEachTool calls fn for every tool registered under the given name
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// across all agents. This is useful for propagating dependencies (e.g.
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// MediaStore) to tools after registry construction.
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func (r *AgentRegistry) ForEachTool(name string, fn func(tools.Tool)) {
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r.mu.RLock()
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defer r.mu.RUnlock()
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for _, agent := range r.agents {
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if t, ok := agent.Tools.Get(name); ok {
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fn(t)
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}
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}
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}
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feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.
Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL
Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent
Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 15:12:33 +00:00
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// GetDefaultAgent returns the default agent instance.
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func (r *AgentRegistry) GetDefaultAgent() *AgentInstance {
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r.mu.RLock()
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defer r.mu.RUnlock()
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if agent, ok := r.agents["main"]; ok {
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return agent
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}
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for _, agent := range r.agents {
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return agent
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}
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return nil
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}
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